Fourteen regions, one flat price
Pick the region closest to your players at checkout. Move later, free, once per billing period.
Europe
6 sitesNorth America
5 sitesAsia Pacific
3 sitesNeed a region we do not list? Tell us where your community is and we will quote a deployment.
Ask usHow we choose transit
Every location runs Tier-1 blended transit with multiple upstreams, so one carrier having a bad day does not become your players having a bad day. Routes are monitored continuously and traffic shifts away from congested paths automatically.
The in-region latency figures above are medians measured from residential connections in the same metro. Your players' real latency depends on their ISP, but the ordering holds: pick the closest region and you are close to the best case.
DDoS filtering
Filtering happens at the edge in every region, with 12 Tbps of scrubbing capacity and game-aware layer 7 rules. It is always on, and we do not null-route customers to shed an attack.
Moving regions
If you picked wrong, or your community moved, open a ticket and we migrate the whole instance — world, mods, configs and schedules. It is free once per billing period and usually takes under 30 minutes, at a time you choose.
Status and incidents
Live node status, historical uptime and incident write-ups are published on our status page. We post there before we post anywhere else.
Your server could be running before you finish this sentence.
Pick a game, pick a region, pick your slots. We handle the rest - and if it is not right within 72 hours, you get your money back.
- No setup fee
- No contract
- 72-hour money-back
- Free region moves