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SURVIVALHOSTING
Who we are

We started this because our own server kept dying

Survival Hosting has been running game servers since 2019. No venture funding, no call centre, no upsell maze - just hardware we would be happy to rent ourselves.

The short version

In 2019 a handful of us were running a Rust server on a well-known budget host. Wipe night meant rubber-banding, the "unlimited" plan turned out to be a heavily oversold VPS, and the support replies were clearly templated. We moved to a dedicated box, learned how much of the difference was just not overselling it, and started renting slices to friends.

Six years later that is still the whole strategy: buy good hardware, sell less of it than we could, and answer tickets like a person.

What we actually believe

Overselling is the original sin of game hosting. Almost every performance complaint in this industry traces back to a host putting more customers on a box than it can serve at peak. We cap allocation at 70% of real capacity and stop selling on a node when it fills up. It costs us margin. It is the entire product.

Features should not be a pricing lever. DDoS protection, backups, mod tooling, full file access and the scheduler are on every plan including the cheapest one. Charging extra for a backup is charging extra for the thing that makes hosting trustworthy.

Support is an engineering function. Tickets are answered by people who run servers, not by a script. When the same question comes up repeatedly we treat it as a bug in the product or the documentation and fix it there.

Say what happened. When we break something we post about it on the status page with what went wrong and what changed as a result.

By the numbers

  • Founded in 2019
  • 18,000+ servers deployed
  • 14 regions across Europe, North America and Asia Pacific
  • 60+ supported titles
  • 99.98% rolling twelve-month network uptime
  • ~8 minutes median first ticket reply

The trademark bit

We are an independent hosting provider. We are not affiliated with, endorsed by, or sponsored by any game publisher or developer. All game names, trademarks and artwork are the property of their respective owners, and game artwork is displayed under the terms of the Steam storefront.

Talk to us

Sales questions go to [email protected], technical questions go through a ticket, and everything else tends to get answered fastest in Discord.

Ready when you are

Your server could be running before you finish this sentence.

Pick a game, pick a region, pick your slots. We handle the rest - and if it is not right within 72 hours, you get your money back.

  • No setup fee
  • No contract
  • 72-hour money-back
  • Free region moves