Squad
A clan running a few servers across two or three games.
- Pooled memory
- 32 GB
- Pooled vCPU
- 12 cores
- Servers
- Up to 6
- Staff accounts
- 10
- Any mix of our 62 games
- One invoice, one renewal date
- Shared permission groups
- Voice server included (32 slots)
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We add games on request — ask us.
Pooled resources, shared subusers and one bill. Built for clans, guilds and multi-game communities that outgrew paying per server.
A clan running a few servers across two or three games.
An established community with a public presence.
Networks large enough that a whole box is cheaper.
Prices exclude VAT. Resources are pooled, so a quiet Minecraft server lends its memory to a busy Rust wipe night automatically. Past Legion a [dedicated server](/dedicated-servers) is usually the cheaper answer, and we will tell you so.
Buying per server means paying for headroom you only use one night a week. Pooling means the whole community shares one allocation.
Give the Rust server 24 GB on wipe night and hand it back to Minecraft on Monday. Reallocate from the panel; no ticket, no proration, no downtime beyond a restart.
Define roles once — moderator, developer, treasurer — and apply them across every server. Removing someone from the community removes their access everywhere at once.
A single renewal date and one payment, which matters when the person paying is not the person running the servers. Split-payment links are available if your community chips in.
Running a two-week event? Create a server, use it, delete it. You are billed for the pool, not for how many servers exist inside it.
Player counts, uptime and resource use across every server on one screen, with per-server drill-down.
Battalion and above get a priority queue; Legion gets a named contact who knows your setup and a quarterly review of whether you are on the right plan.
Each quarter we give free hosting to a handful of creators and communities. It is not a big formal programme and we do not pretend it is charity — it is marketing, and we would rather be upfront about that.
What we offer: a Battalion package free for 12 months, renewable, with no obligation to post about us. If you want to mention us, great. If not, the servers still work.
Who we look for:
What we ask: tell us honestly what you are building. We say no to most applications, usually because we only have so many slots, and we try to say no quickly rather than leaving you waiting.
Apply through the contact form with "Creator programme" as the topic.
Moving several servers at once is the kind of job we would rather do for you than watch you do at 2am. Open a ticket before you order and we will plan it: usually we stand the new servers up alongside the old ones, migrate worlds one at a time, and cut over when you are ready. There is no charge for the migration and no double billing during overlap.
Still stuck? Our team answers tickets in about 8 minutes, 24/7/365.
Any group running more than a couple of servers together — a clan, a guild, a Discord server with a games arm, a university society, an esports org. There is no membership requirement to prove.
That is the point. Run Rust, Minecraft, Valheim and a voice server out of the same pool, in different regions if you like.
Servers do not get killed. We notify you and you either reallocate resources between servers or move up a tier — prorated from that day, never backdated.
Yes. The account holder controls the servers, and we can issue a split-payment link so members contribute directly without getting billing access.
We give free or heavily discounted hosting to a small number of communities and creators each quarter — see below.
Usually, past about four servers, because you stop paying for idle headroom on each one. Below that, individual plans are simpler and often cheaper. Send us your current setup and we will do the arithmetic honestly.
Pick a game, pick a region, pick your slots. We handle the rest - and if it is not right within 72 hours, you get your money back.