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SURVIVALHOSTING
Survival Co-op

Myth of Empires Server Hosting

Territory, sieges and a very large map that all has to be simulated at once.

340 reviews for Myth of Empires hosting
Slots
20 - 100
Regions
14 sites
Setup
60 s
Mods
One-click
  • Large-map servers with territory systems
  • Full rate and siege configuration
  • Nightly off-node backups
  • Scheduled restarts with in-game warnings

Build your server

Adjust anything later from the panel.

Billing cycle
Your price $ /mo
Deploy Myth of Empires server

Online in about 60 seconds · 72-hour money-back

DDoS included
Free backups
Cancel any time
Included as standard

Everything your Myth of Empires server needs, nothing withheld

No premium tiers hiding the features you actually need. Every plan gets the same hardware, protection and tooling.

Ryzen 9 bare metal

High-clock cores on DDR5 with NVMe Gen4 storage - the single-thread performance this game actually cares about.

DDoS protection

Always-on 12 Tbps filtering with game-aware layer 7 rules. Included at no extra cost.

Automatic backups

Nightly off-node snapshots kept for 14 days, restorable or downloadable in two clicks.

One-click mods, full SFTP, scheduled tasks and 24/7 support are on every plan too — see the full platform.

Mod support

Install the stack, skip the SFTP

Pick from the catalogue and we resolve dependencies, lock versions and roll back automatically if an update breaks the server.

Custom server settings Rate configuration Territory rules Save management

About Myth of Empires

Myth of Empires puts territory claiming and siege warfare on a map large enough that a hundred players can genuinely lose each other on it. That combination — persistent structures, claimed land and scheduled sieges — makes it a memory-hungry server that rewards a nightly restart, and one where losing a save costs a season of politics rather than an evening.

Why run it with us

  • Siege nights are the load test. We provision for the concentrated fight, not the average spread of players across a big map.
  • Every rate in the panel. Gathering, taming, experience, structure decay and siege windows are all editable between restarts.
  • Backups that cover the politics. Territory claims and guild data live in the save. Nightly off-node snapshots kept fourteen days.

Getting started

Pick your slot count, billing cycle and region above and the server provisions automatically - most are joinable inside a minute. If it is not right within 72 hours, we refund you in full.

FAQ

Myth of Empires hosting
questions

Still stuck? Our team answers tickets in about 8 minutes, 24/7/365.

Forty is comfortable for a community server; the map supports up to a hundred but feels sparse below about thirty.

Yes, along with claim decay and structure damage rules — all server config, editable in the panel.

It benefits from one. Memory use climbs over a few days; a scheduled restart with in-game warnings keeps performance flat.

Other survival worlds we host

All games →
Ready when you are

Your server could be running before you finish this sentence.

Pick a game, pick a region, pick your slots. We handle the rest - and if it is not right within 72 hours, you get your money back.

  • No setup fee
  • No contract
  • 72-hour money-back
  • Free region moves