About Mordhau
Mordhau melee is directional and timing-critical, which means hit registration is the whole experience and hit registration is a latency problem. Eighty players swinging at each other in a frontline push is also a genuinely heavy tick, so the two things that matter are clock speed and how far your players are from the box.
Why run it with us
- Melee needs low ping more than shooting does. A parry window is tens of milliseconds. Pick the nearest of our fourteen regions and move free if your community shifts.
- Frontline-sized. We provision for the full 80 rather than the average lobby, because the crush at the objective is when it matters.
- Workshop maps and mutators. Both install from the panel; rulesets are config files you can edit directly.
Getting started
Pick your slot count, billing cycle and region above and the server provisions automatically - most are joinable inside a minute. If it is not right within 72 hours, we refund you in full.