About Icarus
Icarus was built around timed drops where you leave the planet and lose whatever you did not take, then added open worlds where you do not. A dedicated server is what makes the second mode work properly: the prospect stays running, your base stays built, and nobody has to coordinate a host being online.
Why run it with us
- Prospects that outlive the session. The world keeps its state between logins, which is the entire reason to run a server rather than host from a client.
- Character data backed up separately. Icarus keeps character progression apart from the prospect; we back up both, because losing either is equally annoying.
- Sized for eight. The player cap is eight, so we price and provision for that rather than pretending it scales further.
Getting started
Pick your slot count, billing cycle and region above and the server provisions automatically - most are joinable inside a minute. If it is not right within 72 hours, we refund you in full.