About BeamMP
BeamMP is a community multiplayer mod for BeamNG.drive rather than an official mode, which shapes everything about hosting it. The server is its own binary configured through ServerConfig.toml, it needs a free AuthKey from BeamMP before it will accept anyone, and it is unusually bandwidth-hungry because full soft-body vehicle state is synced for every car on the map rather than a simplified position.
Why run it with us
- The AuthKey is done before you log in. Every BeamMP server needs one, and it is the single most common reason a new server sits unlisted. We put yours in at provisioning.
- Mods land in the right directory. Client packs go in Resources/Client and are pushed to joiners on connect; server Lua goes in Resources/Server. Both are editable from the browser file manager.
- Sized for bandwidth, not just cores. Sixteen cars in one pile-up is a network problem before it is a CPU one, which is why these run on unmetered ports.
Getting started
Pick your slot count, billing cycle and region above and the server provisions automatically - most are joinable inside a minute. If it is not right within 72 hours, we refund you in full.