<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Survival Hosting Blog</title>
    <link>https://survivalhosting.com/blog</link>
    <atom:link href="https://survivalhosting.com/feed.xml" rel="self" type="application/rss+xml"/>
    <description>Guides and notes on running game servers, from the team that runs them.</description>
    <language>en</language>
    <lastBuildDate>Wed, 29 Apr 2026 09:45:00 GMT</lastBuildDate>
    <item>
      <title>Steam Workshop collections on a server, without the mismatch</title>
      <link>https://survivalhosting.com/blog/workshop-collections</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/workshop-collections</guid>
      <pubDate>Wed, 29 Apr 2026 09:45:00 GMT</pubDate>
      <category>Game guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>The Workshop was designed for single players, not servers. Four habits stop it eating your evening.</description>
    </item>
    <item>
      <title>Running an ARK cluster without losing everyone’s dinos</title>
      <link>https://survivalhosting.com/blog/ark-clusters</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/ark-clusters</guid>
      <pubDate>Wed, 15 Apr 2026 10:00:00 GMT</pubDate>
      <category>Game guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Transfers break for four predictable reasons. Three of them are configuration and one is putting your maps in different datacentres.</description>
    </item>
    <item>
      <title>Valheim dedicated servers: worlds, mods and crossplay</title>
      <link>https://survivalhosting.com/blog/valheim-server-setup</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/valheim-server-setup</guid>
      <pubDate>Wed, 01 Apr 2026 09:30:00 GMT</pubDate>
      <category>Game guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Move your local world across, get BepInEx working without desyncing everyone, and turn on crossplay without losing your existing players.</description>
    </item>
    <item>
      <title>Why is my game server lagging? Check these in order</title>
      <link>https://survivalhosting.com/blog/server-lag-diagnosis</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/server-lag-diagnosis</guid>
      <pubDate>Wed, 18 Mar 2026 10:30:00 GMT</pubDate>
      <category>Performance</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Lag is four different problems wearing the same word. Working out which one you have takes about ten minutes and saves you from buying hardware you do not need.</description>
    </item>
    <item>
      <title>Give your server a proper address with an SRV record</title>
      <link>https://survivalhosting.com/blog/srv-records</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/srv-records</guid>
      <pubDate>Wed, 04 Mar 2026 09:00:00 GMT</pubDate>
      <category>Guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Let players connect with play.yourclan.gg and no port number — and make your next host migration invisible to them.</description>
    </item>
    <item>
      <title>Do you actually need a dedicated IP for your game server?</title>
      <link>https://survivalhosting.com/blog/dedicated-ip</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/dedicated-ip</guid>
      <pubDate>Thu, 19 Feb 2026 10:15:00 GMT</pubDate>
      <category>Guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Usually not. Here are the four situations where it genuinely earns its four pounds a month, and the reasons people buy one that do not hold up.</description>
    </item>
    <item>
      <title>Moving a game server to a new host without losing the world</title>
      <link>https://survivalhosting.com/blog/migrating-host</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/migrating-host</guid>
      <pubDate>Thu, 05 Feb 2026 11:00:00 GMT</pubDate>
      <category>Guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>The migration itself is a file copy. Everything that goes wrong is in the planning around it.</description>
    </item>
    <item>
      <title>Oxide or Carbon? Picking a Rust plugin framework</title>
      <link>https://survivalhosting.com/blog/oxide-or-carbon</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/oxide-or-carbon</guid>
      <pubDate>Thu, 22 Jan 2026 09:30:00 GMT</pubDate>
      <category>Guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>They run the same plugins. The differences are startup time, memory, and how comfortable you are being an early adopter.</description>
    </item>
    <item>
      <title>How much RAM does a Minecraft server actually need?</title>
      <link>https://survivalhosting.com/blog/minecraft-server-ram</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/minecraft-server-ram</guid>
      <pubDate>Thu, 08 Jan 2026 10:00:00 GMT</pubDate>
      <category>Guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Less than the internet tells you for vanilla, more than you expect for modpacks, and the number of players barely matters at all.</description>
    </item>
    <item>
      <title>Why your Rust server tanks on wipe day (and what actually fixes it)</title>
      <link>https://survivalhosting.com/blog/rust-server-performance</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/rust-server-performance</guid>
      <pubDate>Thu, 20 Nov 2025 09:00:00 GMT</pubDate>
      <category>Performance</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Almost every wipe-day performance problem is one of four things, and only one of them is fixed by buying a bigger plan.</description>
    </item>
    <item>
      <title>How to pick a server region (it is not where you live)</title>
      <link>https://survivalhosting.com/blog/choosing-server-location</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/choosing-server-location</guid>
      <pubDate>Sun, 02 Nov 2025 10:30:00 GMT</pubDate>
      <category>Guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>The right region is the one that minimises latency for the median player, which is often not the one nearest the admin.</description>
    </item>
    <item>
      <title>Automating Rust wipe night so you can actually play</title>
      <link>https://survivalhosting.com/blog/wipe-night-automation</link>
      <guid isPermaLink="true">https://survivalhosting.com/blog/wipe-night-automation</guid>
      <pubDate>Wed, 15 Oct 2025 18:00:00 GMT</pubDate>
      <category>Guides</category>
      <dc:creator>Survival Hosting</dc:creator>
      <description>Wipe night should be one scheduled task, not forty minutes of manual work while your players wait in Discord.</description>
    </item>
  </channel>
</rss>
